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Heimdall Suite 1.4.0 Released

Heimdall Suite 1.4.0 is finally available in both source and binary form. I apologise for the extremely long wait between official releases. The sheer number of devices that to be supported sometimes throws a spanner in the works. Particularly when adding support for several devices inadvertently breaks support for others! This release does however add support for the latest and greatest Samsung devices, in particular the Samsung Galaxy S III (GT-I9505).

After struggling through a series of dead-links, malformed tarballs, outdated instructions and bad OpenSUSE updates first leading to a lose of my ethernet interface and eventually an unbootable system; the number of officially supported Linux distros has increased substantially! Previously we were only able to provide Debian/Ubuntu packages. However, thanks to Open Build Service we now provide Debian, RPM and Arch Linux packages that are specifically targeted to a particular OS distro and version e.g. Ubuntu 12.10, OpenSUSE 12.2, Fedora 18 etc. Of course, as always, binary distributions are also available for both OS X and Windows.

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Posted in Devblogs.


Heimdall 1.4 Release Candidate 1

I’ve just pushed the source code for the release candidate of Heimdall Suite 1.4.0 to Github. This is only a release candidate, so no binaries are available for download just yet. Instead you’ll have to pull the source code from Github and compile it by following the instructions in the README.

This is a fairly large update for numerous reasons. However, probably most important is that Qualcomm chipset based Samsung devices should now be supported! If you don’t know whether your device has a Qualcomm chipset, if you’ve got one of those crazy U.S. telco specific variants, then chances are your phone is using a Qualcomm chipset.

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Posted in Devblogs.


Heimdall Suite 1.3.2 Released

I’ve just finished uploading the binaries for Heimdall Suite 1.3.2, they’re accessible from the Heimdall product page. As usual the source is also available on Github.

Unfortunately I no longer have a 64-bit Debian Linux build environment. As a result no 64-bit Ubuntu/Debian binaries have been uploaded yet. I’ll setup a build environment in the near future so I can get some 64-bit Debian binaries up for you. In the mean time you can of course download the source code and compile your own binaries.

This release is largely a bug fix release that adds/improves support for several devices. No new flashing functionality has been added and Heimdall Frontend is entirely unaltered aside from having it’s version number (and copyright year) incremented so as to match the Heimdall command line tool.

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Posted in Devblogs.


Anti-Squish Score Server Back Online

We recently moved from a server in the United States to an Australian based server. During the transition a few things got broken. I’m not sure if anyone actually noticed but Anti-Squish’s score server was down for almost two weeks, oops!

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Posted in Devblogs.


Heimdall Suite 1.3.1 Released

It’s been several weeks since I pushed the source code for Heimdall Suite 1.3.1 to Github but I’ve finally got around to uploading binaries. Not to say that I wasn’t trying. It’s almost as if Apple went out of their way to make it ludicrously difficult for me to make a release utilising OS X Lion. Qt 4.7 doesn’t technically support OS X Lion and Apple have totally dropped support for PowerPC, Tiger and Leopard.

I’m sure the details aren’t really of all the much interest to you non-developer folk, so I’ll save you all from boring details. However, I should probably save other developers from going through what I had to. If I get a chance a separate blog post that details how to get a cross-compiling environment up and running on OS X Lion is definitely in order.

Apple-specific issues aside…

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Posted in Devblogs.


Heimdall Suite 1.3.0 and Anti-Squish Graphical Update

After a short beta testing period over at the XDA Developers forums, Heimdall 1.3.0 (an enormous update) is now ready for release. However, on top of this, I’ve somehow finally managed to find some time to release the somewhat illusive Anti-Squish graphical update. Anti-Squish is my little casual Android game. Up until recently it’s had some pretty terrible programmer art created by none other than the incredibly untalented “me”. But a big thanks goes out to Amora Leite who has totally revamped the graphical side of things. The new graphics look absolutely fantastic!

Anti-Squish's New Logo

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Posted in Android, Anti-Squish, Devblogs, Heimdall.

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Heimdall 1.2.0 Command Line Released

I’ve just finished uploading the Heimdall 1.2.0 command line binaries. The 1.2.0 release doesn’t contain any Heimdall Frontend updates however Heimdall Frontend 1.1.1 is forwards compatible and works fine with the 1.2.0 command line binaries.
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Posted in Devblogs.


Heimdall Suite 1.1.1 Released

Version 1.1.1 of the Heimdall Suite was just recently released. The changes are fairly minor, unless you own a Galaxy Tab there is no need to upgrade immediately. However, installation, compilation and packaging has been greatly simplified with this release.
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Posted in Devblogs.


Heimdall Suite 1.1.0 Now Available (Brand New GUI)

I’ve finally finished compiling, packaging and uploading the various releases of Heimdall 1.1.0 and the new Heimdall Frontend 1.1.0, collectively Heimdall Suite 1.1.0. This release is much more comprehensive than the previous release. As usual we’re distributing Windows and OS X binaries however the installation process is much more user friendly for both of these platforms. It takes a whooping 4 hours or so to compile Qt, so we figured it is also about time we start making Linux packages available directly from our website. Unfortunately we only have access to a limited number of Linux systems and the 4+ hour build process means it’s slow going. Right now we’ve only got AMD64 debian packages up. At least that small demographic is nicely covered ;)

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Posted in Devblogs, Heimdall, Projects.

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Anti-Squish 1.0.0 Lite/Free Now Available

I just got around to releasing the Lite edition of Anti-Squish. So if you’re unsure about Anti-Squish and you would like to give it a go you can download the Lite edition for free. The Lite edition includes one full game mode, Rush. At present the Lite edition doesn’t include any ads, and if possible we’d like to keep it that way. If you’re a casual gamer and you like to try before you buy then now is your chance, here’s a direct market link for those of you browsing on an android phone.

Posted in Android, Anti-Squish.

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